Deliver three babies, saving them from evil clouds, thick smoke and popping balloons!

After 50 enemies, a house appears where you have to deliver the baby!

W - go up | S - go down

Each enemy has unique damage to the player:

The cloud turns into a thunderous, dark cloud, which strikes the stork with lightning.

Getting into the smoke, the stork becomes black, smeared with soot.

The balls explode when they collide with the player + have different colors.

ALL GRAPHIC WAS MADE BY NICOMPANY

Comments

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Hey there!
This game has a great look to it and the controls feel great.
I'm also participating in the game jam and can honestly say your game looks much better than mine.

If you have the chance to revisit any mechanics in the game, I would make sure that the player is bound to 1 of 3 positions. On the first level, you can just fly to the bottom of the screen and avoid everything. On the second level, you can do the same but on the top of the screen. And the third level for me, made it impossible to dodge balloons because I was in one of FOUR position on the screen, all of which overlapped with a balloon's path.

Well done, hope to see more of your stuff in the future.

-Thxrst

Hello, thank you so much for feedback!))

All enemies spawn randomly), so it can be that several times or even many times they fly in the same place)

Ah, to clear up what I meant. I was flying BENEATH the map. There's the top lane, middle lane, bottom lane, and then me flying in the clouded border, underneath all spawning enemies.